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Currently, some Township council meetings are broadcast on Shaw Community Television, but not every meeting is shown, and there is no archive of past meetings.
Going in person is the only alternative. Pursuant to sections 98 of the Community Charter, S. Copies of the Annual Report are available for public inspection in the Administration Department at City Hall, starting on Friday, June 4, , Monday through Friday except statutory holidays between 8: Should you have any comments you wish to convey about the Annual Report to Council you may also submit them in writing or by fax to the Administration Department, City Hall, Douglas Crescent, Langley B.
Now they will be able to see meetings even when out of the country. That will come at the end of , meaning any council meetings recorded and broadcast starting this month will still be available to watch at least until that date.
She noted that those remaining will look at servicing five schools a week with caseby Heather Colpitts loads of 1,, students.
June 2 was when the 61 It is planning deep cuts over teachers were given official over the next few years to balword that their jobs had been ance its books.
The district is cut to save money. Constantly searching for the best technology, our on-site digital production lab combined with our 40 years experience ensure you are getting the best quality service.
Our View is a division of Canwest Publishing Inc. Our offices are located at Suite - nd St. Langley Advance Suite nd St.
The Langley Advance is a Canwest company. The Canwest companies collect and use your personal information primarily for the purpose of providing you with the products and services you have requested from us.
The Canwest companies may also contact you from time to time about your account or to conduct market research and surveys in an effort to continually improve our product and service offerings.
To enable us to more efficiently provide the products and services you have requested from us, the Canwest companies may share your personal information with other Canwest companies and with selected third parties who are acting on our behalf as our agents, suppliers or service providers.
But when it comes to the Golden Ears Bridge, all is rosy and glowing and according to plan. TransLink spokesman Ken Hardie said ridership estimates going back to projected daily use of the bridge would be 29, vehicles in its first year, but the actual daily average has been only 20, In March, for instance, the peak volume hit an average of 26, We hope so, because under the bridge contract, TransLink meaning us has to pay the builder, no matter what.
Now if we could only sell the two Albion ferries that were replaced by the bridge We can stop it. Gravity took over, and I tipped slowly over to the right.
Pavement tastes kind of gritty and oily, in case you were wondering. There are the little gnats that Matthew Claxton you can use to gauge the arrival of spring.
Cycling is supposed to be a relaxing, or And I thought, Ow! Riding is a lot of fun, especially This took about one second, on a sunny, bright day with a while I was still moving forward.
A cyclist can absorb the Momentum is a harsh mistress. However, riding has its undignified moments.
Earlier this year I learned to use clip-in pedals My bike wobbled left, weaved right. I pulled for the first time.
These are pedals that attach off my glasses and threw them on the road directly to special read: I They allow you to put more force into every finally came to a stop.
It had stung my upper pedal by pulling up instead of pushing down if eyelid, and its impact had left a painful bruise. I had no glasses, and one eye swollen half Unfortunately, getting your feet in and out shut.
Fun fact number two: For the next three days, all my co-workers Twice I crashed at low speed on my street.
On th Street, a bus sudden- had to tell them this story. Is there a moral to this story? The next ly pulled over in front of me to drop off passengers.
I pulled up slowly behind it, tugged at time you go for a bike ride, wear a welding my left foot. It failed to come free of the pedal.
Letters to the editor. Anonymous letters will not be considered for publication, however names may be withheld from print upon request.
Letters may be published on the Internet, in print, or both. Publication of letters by The Langley Advance should not be construed as endorsement of or agreement with the views expressed.
Copyright in letters and other materials submitted voluntarily to the Publisher and accepted for publication remains with the author, but the Publisher and its licensees may freely reproduce them in print, electronic, or other forms.
Several of us have tried to draw notice to same recently, to no avail. I had the misfortune of driving through. Naive humans burning planet all these fires permitted?
With a permit, those fires are legal, but still, are they moral? How naive we humans are! The hole in the ozone. Dear Editor, I enjoy reading your paper.
I also enjoy living in what is considered a small community for the Lower Mainland. With your current trend of gory covers, your paper is going into the recycling bin unread.
This will have longlasting effect on your paper: This would not be very appealing to your advertisers, who spend big bucks putting in flyers appealing to us.
Why are you choosing to do business this way? Can I suggest you maybe put your sensational stories on an inside page, so that I can still enjoy your paper?
If you would like more support for this point of view before acting, just let me know, and I can provide a long list of petitioners who would support this measure.
Cancers in the southern hemisphere are on the rise. Serious eye problems are also on the rise. There is now photographic evidence of blind seals in the Antarctic, from the excessive UVs they are exposed to.
There are millions of starving people on the planet, because their soil can no longer support them. People die every summer from smog in our large cities.
Rivers and streams all over the world are so toxic one cannot even wade in them without fear. If you need more evidence, take a drive through British Columbia to see our dead and dying forest, a symptom of warmer winters.
It is time for city councils to hereafter ban burning of garbage and other dirty behaviours, and if they do not have the courage nor the will to confront the issue, it is time for those who practice it to voluntarily alter their behaviour.
It is time to gut-check all our personal, government, and corporate behaviours. It is time for all of us to give our heads a shake and smarten up. Time is running out.
Wood, Langley For more letters to the editor visit Dear Editor, As a motorcycle rider, I look forward to warm spring days. On a recent sunny day, while riding the rural back roads of Langley, enjoying the beauty of our community, my eyes watered up from exposure to the smoky haze of spring burning.
The smell of plastic and rubber mixed with who knows what else made it unpleasant, and likely contributed to my stinging and watering eyes.
Spring burning requires a permit, does it not? Budgets throughout her ministry have been either reduced or not increased to keep up with inflation or other cost pressures — the net result is the same.
She thinks grandstanding about bridges will distract voters. Rather, this unpopular minister has cut. Police hunt for fugitive Hot tub A convicted criminal with ties to Langley and Surrey walked away from his Vancouver halfway house recently, police say.
Anyone with information on the fugitive should call the Langley RCMP at or, to remain anonymous, call CrimeStoppers at It was more like a comedy sketch than a carefully planned crime.
Police arrested a drunk man for allegedly stealing a hot tub in broad daylight from an Aldergrove store Monday. The thief apparently backed up a flatdeck truck in front of a hot tub store in the block of nd Street at about 4: A display model hot tub was sitting out front.
The thief pushed it over onto the flatdeck, causing a loud bang. When the owner went outside to check on the noise, he saw the truck driving off with his hot tub on the back.
The owner called police, and began following the flatdeck. The owner yelled to the Mountie that the tub had just been stolen. As the truck turned its first corner, the hot tub slid off the truck and crashed to the ground.
The driver appeared to be drunk, and a roadside breath test showed he had more than double the legal blood alcohol limit. In addition, he was allegedly driving with a suspended licence.
Marks could not say what might have motivated the hot tub escapade. It was not just the men who ran the industry; patrons may be surprised to learn the role Aboriginal women played in the fur trade.
Sprinkling is permitted from 4am to 9am and 7pm to 10pm on the following days: At the same time we receive less rain and there is less water in the reservoirs.
Conserve water by complying with the lawn sprinkling regulations. Saving every drop begins with you! Each of the stops in the tour will intrigue participants with facts and insight of the local community.
We offer the beauty and elegance of a natural wood shake roof with the durability and unmatched performance of metal. It comes with a lifetime, transferable warranty against: This beautiful roof is being introduced to your local market now.
You must book your job within 10 days of this advertisement. Most lawns only need 2. Damp weather was brightened by warm welcomes that local media received Wednesday, during the kickoff to the summer season and the Langley Circle Farm Tour.
Loaded aboard a sightseeing bus, 20 media bloggers, reporters, travel writers, and editors discovered all the Langley agri-tourism industry had to offer during a one-day, whirlwind tour of a dozen sites.
Farmgate businesses, wineries, eateries, and heritage sites were among the stops on the kickoff tour. Visitors to the Fort Langley National Historic Site, for instance, can be a part of the daily noon-hour action in Trade Wars, a new fur-trading vignette in which patrons learn of the competition to drive off American Fur Traders.
Farmers Market, and A Bread Affair. The youngsters on the tour can learn how grapes or even cranberries are harvested and then bottled into wine.
Many of the locations have been around for a while, however, innovations are always emerging. This year, for instance, Krause Berry Farms has created a new berry fudge.
And due to a federal tourism grant, the Thunderbird Show Park will undergo new landscaping, among other changes, all targeted at tourists. Langley Circle Farm Tour maps can be had at www.
The farm participants rolled out the red carpet, and really showed the media the heart and soul of the Langley Circle Farm Tour. In June of , the opportunity to become the sales manager of the Maple Ridge-Pitt Meadows Times brought her by Troy Landreville back to her hometown of Maple Ridge, tlandreville langleyadvance.
Starting this month, regular meetings of Langley Township Council can be viewed live via the Internet. Log on to tol. Web streaming coverage will begin: Monday, June 7 Time: Christine Corfe Director of Corporate Administration Saturday, June 5 Time: Langley Intermediate Thunder Lacrosse vs.
Port Coquitlam Tue June 8 7: Coquitlam Wed June 9 7: Burnaby Thu June 10 7: Native plants are indigenous to our area, provide a food source for people, a great habitat for birds and other wildlife, produce oxygen, and keep our air clean!
Hop on to RecExpress. For ticket information, contact Langley Events Centre Spray Parks are open until September Recreation, Culture, and Parks A Development Permit is being considered in conjunction with this bylaw to allow Council the opportunity to review the form, character, and siting of the development.
This application will facilitate development of a unit apartment building. The proposed Aldergrove Core Area Plan provides a long-term vision for a compact, mixed-use and vibrant town centre with a planning horizon to It aims to transform the area into a livable and sustainable community with a population of about 5, residents.
In order to achieve the long-term vision, the proposed plan features a range of land uses, including: In addition, there are proposed objectives and policies for achieving a livable and sustainable place by: Amendments proposed to the plans include: Before and after care is available for a variety of camps.
Check out our week-long programs just for 2-year-olds! The Township of Langley Camp Guide is available online at tol. It included travelling to the country music capital of the world to co-write a song with Jennifer Schott and Luke Brown, which was an incredible experience, Adams said.
Then, it meant spending three weeks in Maui. Although she has a phobia of fish, she said filming in the sun and sand on a Maui beach was heavenly: Poppy Secondary just last summer.
Adams is expecting to go on tour later this summer, and has been invited to open for industry superstar Travis Tritt at Fraser Downs in Cloverdale on Sept.
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And now, the Liberals are taking 14 more ambulances off Metro Vancouver roads and cutting 36 paramedics — putting more pressure on remaining ambulance crews and making response times worse.
Tin Pan Band a mini-fest is emerging in its Dixieland place. Inline 6 hot jazz to entertainment on only one 4: And as the day progresses, the music will transition to the big band sounds of the s, Mahmood said.
Doors open tonight June 4 at 7: Part of a secret pen pal program, the year-old adopted the pen name Frodo, a reference to her curly hair.
She instigated the Secret Pal program, finding more than two dozen seniors, centre volunteers and community members willing to correspond. Secret Pal based only on pen names.
Monday was when Wilkinson met an year-old great grandmother — Donna McTaggart and the two hugged like old pals.
Through their letters, they came to realize that their lives have both taken a very musical path. Wilkinson is in three choirs and piano lessons, and involved in church.
Wilkinson penned her letters to Gigi. Back and forth letters went from March through to the present. Wilkinson quickly went from using the computer to penning her replies by hand.
But what happened in the random exchange is part of the magic of letterwriting. On Monday it was time for Frodo and Gigi, and all the other pen pals to meet at a luncheon.
Some pen pals hid their gender and all adopted noms de plume. The meeting started with an ice breaker game with the students picking the senior they thought was their.
Lucky shot Sheldon Granstrand is a volunteer at the Langley Seniors Resource Centre and took some time Monday to try some obstacle course mini golf.
For Seniors Week the centre used a golf theme and set up a fun course that challenged seasoned golfers and amateurs alike.
The centre marked Seniors Week May 31 to June 4, but held low-key activities due to funding restraints. Janice knows of one family that here.
Kim Robinson, spoke with In fact, when she announced the idea, the student involved. I was able to send a she figured it needed a sales pitch, so she photo of the lady and find another pal to told the students this would look good on continue with the student.
The student sent a message to the family Instead, the students became eager parabout how much he had enjoyed the conticipants, constantly asking whether there nection.
Since we are told we are living in troubled economic times I thought I would present the below list of reasons to shop locally.
I believe we could insulate ourselves from this economic downturn with a little old fashioned community thinking. Keep money in our community: Significantly more money re-circulates locally when purchases are made at locally owned, rather than nationally owned businesses.
This multiplier is due in part to locally owned businesses purchasing more often from other local businesses and service providers.
Purchasing local helps grow other businesses as well as the local tax base. Big businesses sure like to brag about it when then do though.
Locally owned businesses can make more local purchases requiring less transportation and are also more conscious of the impact their business has on the environment and the local community because they also live in this area.
Local businesses often hire people with a better understanding of the products they are selling and take more time to get to know their customers.
Small local businesses are the largest employer nationally and in our community and provide the most jobs to residents. Last of all, when you must buy from a chain store, look for Canadian made products, they will likely last longer and be safer for your family.
The centre has about 18 full-time workers and up to another dozen part-time people at various times of the year.
Two staff in the outreach program and an administrative position have been cut. Gaming revenues have paid for staff with by Heather Colpitts other funding sources going to cover the hcolpitts langleyadvance.
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Do you think it will cause problems to the concrete? Your easiest route is starting another Jade plant from a branch. If you repotted it, most of the branches would fall off.
You could replace it in the same pot if you root-pruned it, but a small, new re-rooted branch would be much shapelier and less work.
It might loosen more easily if you run a long, thin knife around the inside of the pot. I keep two long, thin ex-kitchen knives especially for gardening.
I repotted a large jade plant once. Many desert plants have shallow roots that spread over a large area to gather as much rainfall as possible.
The smaller branches are shriveling and falling off. The soil is very hard. I think my jade needs replanting.
Do I have to break the pot? Would it be easier to break some branches and re-start them? This is one of the ways many succulent. But the time for leafing and flowering depends on temperature — and we have had several weeks of weather five or six degrees colder than normal.
It has surrounded the pole and sends out branches that follow the clothesline so we have to trim it. By now it normally has flowers and would be leafing out.
When I scraped the branches they were green under the bark. How can we bring it back to life? Plants create enormous, slow pressure that makes cracks widen.
If the plants remain a long time and get very large, the cracks can expand so much they make more cracks where more plants can volunteer — worsening the problem.
Over about five years it grew into a big patch breaking up the concrete all round. Aralia tree suckers can push up through asphalt. Open Saturday and Sunday from p.
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A Flock of Seagulls, 8 p. On June 4, enjoy Red Beans and Rice. Doors open at 7: The Langley Elks Club is playing host starting at 6 p.
Call , or The one-woman exhibition features the works of Terry Nurmi at the Fort Gallery. Runs until June 6, Wednesday through Sunday, p. Opening reception 11 a.
Deadline for registration is Monday, June 14th. Please contact events langleycity. Worship Sunday at 10 a. After scoping five awards at the Fraser Valley Zone Festival last week, the local thespian group and its production of K2, are bound for the provincial theatre competition in Kamloops July After it ran for four weeks at the Brookswood playhouse, Langley Players packed up and presented the play to a series of judges at the regional theatre competition held last week in Surrey.
The summer reading club begins June 12 at local libraries. Open to everyone from preschoolers to adults. Various themes depending on age.
Contests, games, and more. The Pacific Coast Artist of B. Make a bracelet, June 5, 1: For kids eight and older. To be considered for publication, items must be submitted at least 10 days prior to the publication date.
The Langley Players new comedy auditions are p. Rehearsals begin in August. Mary Renvall maryloo shaw. Artists interested in being part of the second annual tour in September have until June 30 to apply.
Rehearsals start in September. Email contact details and age of actor to acttheatre hotmail. Applicants will be contacted. Do you miss the days when you received personal service?
Do you miss the days when a realtor came to your house and sat down with you to discuss your goals and as a team you put a plan together? Old fashioned service has not gone the way of the typewriter or the VCR in my mind.
Celtic music, workshops, jams sessions, open mic and more on June 5 at th St. The Langley jazz festival is June 5 in Douglas Park from noon to 8 p.
Hosted by Fat City Swing. Female professionals mortgages, home inspector, notary, and realtor will teach women about home buying on June 9 at 6: Programs are free, and pre-registration is required unless noted otherwise.
Join library staff for fingerplays, songs, stories and rhymes for babies birth to 23 months. After taking the better part of the last couple years off to care for her baby girl Kayla, Brock is back with the first single from her upcoming CD, The Book of Love.
Her new song, More Than Words, is a duet ballad with John Higgins — from the popular country group The Higgins — and is a cover of the s hit made this summer.
McCoy and Scott Baggett. Not sure if all of them are keepShe also sang backup vocals ers, but I think there are definitely a on Canadian modern rock darlings, few gems in the bunch.
She took the better part of the past few years off to raise her young daughter Kayla. As well, she also recently sang the national anthem at a Vancouver Canucks hockey game and it can be viewed at: Readers can hear her new song at: Return your empty beverage containers from now until July 1st and enter to win an Adventure Essentials prize package including a 6-person tent, camping chairs, a cooler and more!
A winner will be chosen from this depot so the more often you Return-It here, the more chances you have to win!
Be on the lookout for Return-It Man in your community on June 6th from 10am-2pm. Open only to BC residents age 19 or over.
Limit one entry per person and per household per day. Contest closes July 1st, For full contest details, visit return-it.
In the subject line, please type BBQ. Watch for full details! Muttitt will be on hand, 11 the Langley Central Rotary Club for a new a.
Showtimes always available at All auditoriums are THX certified with dolby digital sound. Colossus also features stadium seating and birthday parties.
Better defend your home from our winter storms! Fourteen-year-old lacrosse player Matt Stack will be Ontariobound later this summer. Stack was the lone Langley player selected to the member B.
Making the team is no small feat. Teams representing the Fraser went on their way to the gold When the national championValley, Vancouver, medal. The elite were then narfloor, but whose actions on it is also wary of Ontario.
Georgia Ellenwood is the first Grade 9 student to win the senior girls B. The combined events meet took place in Abbotsford May Girls from all over the province represented their schools in seven individual events.
Ellenwood won five of the seven events: Adding the remaining two events javelin and shot-put her combined score was 4, Ellenwood is a student at Langley Secondary, and trains with the Langley Mustangs track and field club.
The competition continues at the B. Secondary Schools track and field championships opens at Swangard Stadium today Friday , Jared Heldman is going to be ready to go.
The senior standout from Brookswood Secondary, who has battled a groin injury most of the season, served notice of his multiskills over the weekend, winning the decathlon portion of the provincial prep championships in dominating fashion.
He also won the m, shot-put, high jump, m, m hurdles, pole vault, and javelin. Froese was unable to return for the jump off, opening the door An international for Barrios.
Timberframe Grand Fellers and Prix. Venezuelan Pablo Barrios, second. Open and the first of two noted Barrios. May 20 to August 30, Time: Contact between trees and power lines can also create a severe danger.
Over the next few months we will be pruning and removing trees in the North Boundaries: Glover Rd Trees are pruned using the best arboriculture tree care practices.
Skilled workers employed by BC Hydro are trained in both electrical safety and tree care. Only correct and proper techniques are used to eliminate any safety hazards.
For more information about our current work or other vegetation management practices, please call Derek Brown your area coordinator of Vegetation The Warriors downed Dream Team Sportsplex.
Be on the lookout for Return-It Man in your community on June 19th from 2pm-6pm. You don't have to buy any chips at all, if you lose it all, you play in a free games until you build up your chips.
It is a great game especially for free. This isn't strictly gambling. This creates huge interest in the brand and inevitably people get frustrated with the free game, as it's full of crazies going all in on every hand.
Hey, it's free right? Players then gravitate to the real money game site at… pokerstars. Clever marketing that doesn't strictly advertise gambling, thus gets around all sorts of pesky laws.
I wouldnt pay for it or the extra chips , but its not too hard to get a little kitty going…. Keep your kitty high, and you actually get quite a lot of free chips per day.
Dont knock it till you try it folks try it if you dont like it delete it …. I think it is OK to have two negative comments on this "deal".
Even if it is not gambling … it is an easy entry to gambling. All the kids who download all free apps … some will purchase chips and get hooked.
But this discussion … the backlink and the downloads help the dev to get some people who are not that clever and will purchase "too many" chips.
It is NOT a bargain … as explained above … the business model of this kind of app works always with a paid app which then gets discounted. As this page is for bargains it should not be promoted here.
Just watch and see how long it will be free. It is interesting to see for me how many positive reviews this "deal" gets … so far this community was really good in discovering scams, rip offs and hidden advertising.
I would not expect it to be free for very long at all. I personally dont like the structure with the multi table tourneys but thats beside the point and not the greatest poker around will never be the same playing against real life people.
At no single point does one HAVE to spend money for chips, and just because theres people out there with more money than brains or just plain sick in the need does not preclude this from being a bargain.
I dont understand the neg votes at all - just as someone needs to do research before posting "bargains", voters also need to quantify their votes with some as well.
All trademarks are owned by their respective owners. OzBargain is an independent community website which has no association with nor endorsement by the respective trademark owners.
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Second, I'll present the disassemblies of the graphic routines so you can examine them and hopefully learn what they do. They are well-docu- mented, but next time I will discuss them further.
Type in the loader program and SAVE it. Run this program and it will boot up Multi-Draw and run it for you. It elinii- 24 AHOY! On the subject of the disassemblies, I'm now go- ing to show you the routines that Multi-Draw uses in its operation.
We've listed all four in their entirety, to make it easy for you to cross-refer and spot the differences.
Last month, I said we would incorporate 10 new commands into the Multi-Draw system. I think I jumped the gun a little, and will wait until the cur- rent Multi-Draw system is understood totally.
You can't run before you walk, right? Running short on allotted space since the disas- semblies take up quite a bit of room, I will close this edition of the Graphics System.
In the next in- stallment, we will take an indepth look at what Multi-Draw does and how its machine code oper- ates. Also, we will look at the Raster-Scan Inter- rupt, a power of your 64 with enormous potential.
Between the split screening and the use of 64 sprites, the overall value of the RSI will become evident. Till we meet again, happy hacking! The Multi Draw listings in the back are for reference only.
Only with an assembler or a comparable monitor can these be entered. In any case, these will show you how machine language looks and how it is written.
Our world's defenses, primitive by comparison, were by no means adequate to turn back the invas- ion—not without deploying our most powerful nuc- lear weapons, certain to kill millions of humans along with the invaders.
But thanks to the foresight of the scientists of a previous generation, earth was saved from enslavement. Years earlier, a holograph generator had been erected in the middle of an uninhabited stretch of African wasteland.
When the Novan attack was sighted, the image that had been programmed into the generator's computer memory was projected: The invasion commander, naturally presuming this to be earth's capital city, ordered his entire fleet to converge on the site.
As the warships fired futiiely at the phantom ci- ty, nuclear warheads converged on them from all directions. They exploded above the uninhabited territory, injuring no one— no one except the Novan fleet, destroyed to the last ship.
To commemorate the victory, a glistening city was built on the site of the battle— a smaller-scale representation of the ghost metropolis that had saved the planet.
It was christened Nova City. It took the Novans years longer to rebuild their invasion fleet. With that done, they have returned— their primary goal being to level the city that serves as a reminder to the entire galaxy of their humiliating defeat at the hands of a mirage.
This time, it's a fight to the end— and only you can save the people of Nova City. Five waves of vengeance-crazed aliens will attack the city; if you're dexterous enough, you will defeat them, and AHOY!
If you survive this wave, your city will be completely repaired. However, the drones' attack will be re- lentless, and you will have to survive more consec- utive waves.
To play the game, you will have to begin by typ- ing in the first section of the program and saving it on tape. Type in the second section and save it right after the first.
This is done to conserve mem- ory on the VIC The first program loads in the character set and then loads in the game program from cassette.
Once you have saved both programs, rewind the tape and load the first section. Run it, and read the instructions. The second program will be automatically loaded.
As soon as the game is ready to run, you will be prompted to hit K for keyboard control. If you are using a joystick, just hit any other key; but if you're using the keyboard, just hit the K key and you're on your way to doing life-and-death battle with ambulatory aliens!
All the instructions, including which keys to use, are de- tailed in the instruction screen of the first program. Some details you should be aware of: Once you have accumulated five hundred points a siren will go off and you will meet another wave of aliens they're shaped differ- ently.
For every five hundred points you accumu- late after that, you will hear the same siren go off and yet another wave appear.
All aliens that you miss will damage your city and once the damage is substantial the city will blow up in flames and the game will end. Good luck and have lots of fun!
If you prefer not to type in the program and would like to have it ready to run, send a blank cassette and a self-ad- dressed mailer with five dollars to: Thousands ol Com- modore 64 owners have "tuzzy" color on theii TV, Most hove interference lines crowding out theii great graphics.
Many have bought expensive monitors or new TVs, and often even that hasn't helped. We can solve them!
Just plug into the monitor plug, and the color and contrast immediately im- prove, Dramatically, Crisp letters.
A new 2 prong cable, with the Color Sharp- ener built in. Better than the cable Commodore built by a lot. Also hooks your "Old 64" tothel Don't waste your money on those cheap looking, clear plastic, static filled covers.
Please send me the following: This month we continue our series on disk files by discussing the rel- ative file type.
As we stated last month, data in sequential files is accessed one item after another; hence the name "sequential. In a sequential file, in order to get to a place in the file all data previous to the item you desire must be read in.
Contrary to this, in a relative file, you may jump directly to a particular place in the file. This place is called a record.
Each record is a miniature sequential file that may range up to characters. When a relative file is created, the user must specify how long each record is, or its record length.
The computer will then set aside this amount of space for each record. There may be up to records in a single file. All these numbers add up to the fact that the only limit on the size of a relative file is the amount of data that may be stored on a disk.
Here is a diagram of a typical relative file. In this file, each record is 10 characters long and con- tains a name. There are a total of 7 records.
This represents a data termin- ator. It is usually a carriage return. These are pre- sent so that only the pertinent data is read in, and the trailing characters in each record are ignored.
Suppose that we were curious as to what was stored in record number 7. If this were a sequential file, we would have to read in all of the preceding data to get to item number 7.
As you are probably beginning to realize, rela- tive files can make life a whole lot easier, and they allow greater versatility in data manipulation.
At this time, we'll bet you're wondering how to apply this in your programs. Well, we'll not keep you in suspense any longer.
Relative files must be created a bit differently from sequential file types. The fonnat of this OPEN statement is as follows: The format for this is as follows: OPEN— Tells the computer to create a file with the following information.
In this case the device number is the 8, the disk drive. For other purposes, numbers 0, 1, and 15 have been reserved. This is what the file will be called in the di- rectory.
The ",L," is omitted when accessing a previ- ously created relative file. This is also only speci- fied when initially creating a relative file.
Once a relative file is created, a slightly easier format is used to OPEN it again. For example, to access an existing relative file called DEMO, you might use: Once a relative file has been created, you may write data into it or read from it.
Unlike sequential files, you do not have to specify whether you will be reading or writing when it is opened. Use the following formula to determine the values for lo and hi where R is equal to the record number.
For example, let's say we wanted to look at data starting at the first character in record number 6; we would use the following statement: You may not read or write past the end of a record into the next record.
If you are simply expanding the file, you may ignore this "error" message. As a result, the information being written to the record is truncated so that it fits within limits.
Commands include assemble, disassemble, registers, memory, transfer, compare, plus many more. Someday every CBM 64 owner will need a monitor such as this.
Cartridge and Manual — S This is the finest word processor available. All features are easy to use and understand, With tabs, etc.
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Block swilches are on outside of cover! Ex- pands total memory to 33K 33, bytes. Memory block switches are on outside of cover!
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Kevelson The Commodore 64 has been selling like hotcakes and shows no signs of slacking off. Along with the computer, copious quantities of the Commodore disk drive have been sold as well.
In fact, the number of users who have bought drives along with the com- puter actually took Commodore by surprise and at one point created shortage.
Furthermore, dealers' shelves have been overflowing with high-quality, sophisticated software for the 64, making tape storage impractical at best.
In view of the proliferation of disk drives, it is rather surprising that very little has been said about the inner workings of the machine.
Commo- dore releases little or no information and the manual supplied with the drive has achieved a certain notor- iety for poor documentation. Speaking from exper- ience, the manual presently supplied with the is 34 AHOY!
In the interest of filling this information vacuum, at least to some extent, we will take you on a guided tour of the disk drive.
At the very least, your curiosity about what is inside that mysterious box should be somewhat satisfied. The more adventurous of you will also be able to change the disk device number for multiple drive use and perform basic cleaning chores.
Before we begin, a word of caution. Do not go tearing into your drive at the first sign of trouble or when you first read this article.
Most of the activities we will describe here will, at the very least, void your warranty. There are some delicate adjustments in the drive mechanism which should not be disttuised without proper training and tools.
Proper head align- ment probably requires a special alignment disk and test equipment which most users do not have. Unless you are reasonably adept at things mechanical, we suggest leaving this sort of tinkering to a qualified serviceman.
Disk drive with cover removed. To begin with, we have to establish a common reference point. As you might expect, the front of the drive is the end into which you insert your disk, the back is opposite.
Left and right will always be referenced with the front of the drive facing you. You will need a number one Philips head screwdriver.
That is the kind that has a crossed tip rather than a single flat blade. Make sure the blade is sharp and in good condition.
A worn Philips head screwdriver invariably wears out the screw head, causing no end of grief. A long-nosed pliers or a long pair of tweezers will come in handy for picking up the screws which will fall to the bottom of the case.
If you feel you are super careful, you can dis- pense with the latter. And come up and introduce yourself sometime.
I'd love to meet someone who does not drop an occasional screw! A word of cau- tion here: For cleaning the head, a small bottle of iso-propyl alcohol 91 percent should be obtained at your local drug store.
A four-ounce bottle should cost about a dollar. Do not use rubbing alcohol, as this contains additives which will leave a deposit on the head sur- face.
Some good-quality cotton swabs and a can of compressed air or a squeeze blower finish off the list. Do not go blowing into your drive, as human breath contains moisture and other corrosives which the inside of a disk drive is better off without.
We will start by turning off all power to the drive and computer. Disconnect all cables from the back of the drive and turn it over, placing it on a firm, smooth surface.
A sheet of cardboard, not cor- rugated, makes a good protective layer to prevent scratches. At each comer is a rather deeply recessed Philips head screw.
You may have to apply con- siderable pressure to these screws the first time you take them out. The screws are too short to come out of the case, so just leave them in the holes.
Hold the drive case together and turn it back over. Some of the screws may fall out at this point. Lift off the top half of the case, poke out the remainder of the screws, and put them aside.
Long board found in older units. At this point the metal housing will be visible Photo 1. This is held in place by two screws on the left side of the housing item 1, Photo I.
The right side of the housing is held in place by a pair of dimples in the sheet metal. Before removing the housing, carefully examine the wires from the green power on indicator light emitting diode in the front right comer.
If the wires are routed through the small cutout towards the front item 2, Photo I you will have to carefully swing the housing toward the left to remove the push on connector.
The wire should then be slipped through the cutout. If the wire is routed through the rear cutout on the left side item 3, Photo I , the housing can be lifted straight off.
At this point the main circuit board will be exposed. If your board looks like Photo 2, you have one of the older long boards.
If it looks like Photo three, you have one of the newer short boards. Do not be concerned about this. The boards are fiinctionally identical.
Commodore is simply making use of some new large scale integrated circuit components to replace a large number of older small-scale integrated PHOTO 3: Short board showing hardware rearrange- ment, utilizing large-scale integrated circuits.
The chip that does this is item 7, Photo 3. Referring to Photos 2 or 3, item 1 is a microprocessor. This is actually the same device used in the VlC, Atari and Apple n computers.
It is also very similar to the microprocessor in the Conunodore It is items 1, 2 and 3 which make the an "intelligent" peripheral.
This means that the DOS does not have to be loaded into memory every time you turn your computer on. Incidentally, if you have a disk drive, the ROM which will have to be replaced to upgrade it to a is item 2.
These han- dle all the data transmission between the computer and the disk drive and between the components of the drive itself.
Don't go pulling any of these chips out of their sockets. Although modem semiconductors are quite sturdy, there is still some danger from static electrici- ty during handling.
As such, the chips are much safer in their sockets. We have now reached the point where the drive device number can be changed. Refer to Photo 4, item 1 on the long board.
You will notice four semicircular pads on the left side toward the back of the board. These are set up in pairs with a thin printed circuit trace connecting them.
If the trace be- tween the pads labeled 1 is broken, the device number will be changed to nine. If the trace between pads 2 is broken, the device number is changed to If both traces are broken, the device number will be 1 1.
The original device number can always be restored by simply soldering across the broken trace. Refer to Photo 5 for the short board. In this case the circular pads have been moved to the center of the board and they are no longer numbered.
Up to this point, all we have accomplished is ac- tually sanctioned by Commodore as the procedure is briefly described on page 40 of the user's manual.
As such these operations should not con- stitute a violation of the warranty. We will now ven- ture into forbidden territory, so proceed with caution.
You will notice a number of connectors around the periphery of the circuit board which will have to be removed. These are all slip-on connectors and should not pre- sent any problems.
Take careful note of the orienta- tion of each connector to avoid reversing them dur- ing reassembly.
This should not be a problem in any event, as the twist of the wires tends to hold the connectors in their original orientation. To ftirther simplify matters, each connector has a number one molded into one side of the nylon housing.
This cor- responds to the number one on the printed circuit board next to the connecting pins, although some of these markings may have been left off on the short boards.
A total of six connectors will have to be removed. Working with the long board Photo 2 , the power on LED connector item CI at the front left hand comer will have been taken care of when the metal housing was removed.
On the short board Photo 3 , this connector is now the rearmost on the left side of the board. Be particularly careftil when removing the black head connector item C2 located at the right side toward the front of the long board Photo 2 and in the front left hand comer of the short board Photo 3.
Note that one of the pins on the black con- nector is missing, leaving only four out of five connections. The four remaining connectors are at the same location on both boards.
The main power connector item C3 is at the back right hand comer of the board. The drive mechanism interface connectors items C4, C5, C6 are at the center left hand side in a group.
There are a total of seven screws holding the main circuit board down to the main chassis. Three are along the top left side of the board at the front, center and back.
Two more will be found on the top of the board at the front right hand comer and at the top center position at the back. AU these locations have been marked as "SI" in Photo 2.
The last two screws are on the right hand side not on top towards the back of the main chassis. These actually screw into the heat sink at the back left hand comer of the board.
The heat sink is the black metal contraption with the rectangular fins pointing straight up. Once all seven screws and six connectors have been removed, the main circuit board can be removed and set aside.
At this point the entire drive mechanism will be exposed as shown in Photo 6. The main power transformer item 1 is the large square device towards the back.
The round motor item 2 located at the rear left hand comer of the drive mechanism subchassis is what spins the disk during read and write operations.
The disk remains stationary at all other times. Opening the drive door will lift the pressure pad arm assembly off the head, preventing possible damage to the head if the pressure pad arm should accidentally be released while cleaning.
The pressure pad assembly item 3, Photo 6 is shown lifted out of the way in Photo 7. This head is encased in glass and should be treated with great respect.
CareftiUy wipe the head with a fresh cotton swab dipped in isopropyl alcohol. Use the compressed air or squeeze blower to clean out any cotton strands.
Avoid touching the head with any hard objects. At this point, the drive should be reassembled by reversing the order of the steps above.
The following notes are for advanced tinkerers only! For ftirther disassembly, the entire drive chassis should be removed from the case.
There are a total of six screws, located on the left and right sides of the chassis, which have to be removed. The drive mechanism subchassis is held in place with four screws located on the right and left sides of the main chassis, labeled S2 in Photo 6, The pencil in Photo 9, which shows the bottom of the drive mechanism, points out an earlier mechanical fix to the drive mechanism.
In this case the drive pulley with the radial strobe markings was a press fit on the drive shaft. This screw was missing in early production models of the disk drive.
A slipped pulley can be recognized by a loud scraping noise made by its hitting the metal chassis.
This problem can be easily fixed by using a drop of cyanoacrilate crazy glue on the shaft when pushing the pulley back on. The pulley should be nearly all the way on the shaft before adding the glue, as it sets very fast.
The drive door will have to be closed and the top of the spindle on a firm support when this repair is performed. It con- cerns the drive hub pressure assembly which holds the disk against the spinning drive hub.
This assembly is supposed to have slippage, but it oc- curs at an incorrect point. The assembly consists of a spring sandwiched between stainless steel thrust washers.
This spring tends to wear away the washers causing an intermittent grinding, squealing, or howling noise. The design of this assembly seems to be at fault in that the individual com- ponents do not work well together.
Lubrication of these components seems to cure the problem, at least for the short term. The use of any kind of lubricant in the drive area is in general not recommended, and should be approached with extreme caution.
We suggest that a small drop of AHOY! Bottom of drive mechanism. A measured amount of oil can thus be transferred into position. The components to be lubricated can be reached by removing the small "C-ring" item 1, Photo 7 at the center of the door arm assembly.
The drive mechanism door item 2, Photo 7 will have to be removed to gain access to the components.
The door can be moved only a limited amount because of the restriction caused by the wires to the red drive activity LED in the front panel.
Use caution when performing this operation, as the two springs in the mechanism tend to cause the parts to fly apart. We will close this discussion with a brief description of the head positioning mechanism.
The stepper motor item 1, Photo 9 is capable of rotating in 1. This is converted to linear motion by a drive assembly consisting of a drive pulley, an idler pulley, and a stainless steel band connecting the two with the head assembly.
The drive pulley appears to be a press fit on the stepper motor shaft. It is thus possible that slippage occuring at this point may 38 AHOY!
This conclusion is specula- tion of our part, as we do not have sufficient infor- mation regarding the problem at this time.
Many of you have probably wondered about the loud chattering noise which occurs when the drive formats a disk. This is caused by the stepper motor pulling the head to the outermost position on the disk.
A protrusion on the drive pulley is brought against a fixed stop item 1 , Photo 8 at which time the stepper motor hits this stop several times to set the head in a known starting position.
This is what causes the loud chattering noise. The quieter burp- ing noise which you may hear on occasion is caused by the stepper motor moving the head to a different track on the drive surface.
This tends to happen more frequently as the disk is filled, because of the way the DOS allocates disk space. The center tracks are filled first, moving radially outward.
Thus considerable head movement occurs when the disk is nearly full, as the head shuttles between an inner and outer track. If a read or write error should occur, the stepper motor will pull the head out against the stop, causing the loud chattering noise.
This is done to reset the head position. Depending on the nature of the error, the drive may perform this operation several times before giving up and reporting an error.
This chattering noise will occur with commercial software that uses "bad sectoring" to copy protect the disks. This is the practice where an unreadable sector is deliberately written on the disk surface at a known location.
Since these bad sectors cannot be reproduced during a copy operation, they are used as a check for copied disks.
This practice may ac- tually be a contributing cause to many head align- ment problems. The continuous chattering caused during attempts to copy these disks puts con- siderable strain on the drive components.
It is conceivable that the repeated impact of the pulley against the stop can cause the drive pulley to slip on the shaft.
Some elementary precautions will extend the useful life of the disk drive. Maintain adequate clearance above the drive to allow dissipation of heat.
Two or three inches is generally sufficient. Avoid smoky or dusty atmospheres. Smoke or dust particles can play havoc with the disk surface.
We have noted a minor bug in the disk operating system. This occurs if a disk is formatted im- mediately after a disk error occurs and results in an improperly formatted disk.
Retype these lines, then save the corrected version. END  is the name you gave voice 1. Normal speed is To turn on music within the main program, enter: To turn off music; SYS Now here's the loader for the program: This way you can load the interrupt machine code and the music without the editor.
The loader program also lowers the top of memory for you; if the top of memory weren't lowered, the variables would over- write your music, destroying it.
Altogether you lose around 18K for the privilege of having this massive amount of music in the program at once. Most programs will still fit in the 20K left, but if for some reason your program doesn't fit you'll have to wait till next time when I'll discuss how to relocate the music and ML to a more convenient and economical location.
In the meantime, keep ex- perimenting and have fun. Try typing in a sample song— I think you'll enjoy it! Next, type DSR and you will be able to enter attack-decay and sustain-release.
On return- ing to the normal editor screen, you can then enter the music note by note till the end.
Before entering the music you should be aware of one thing: When the computer asks for the new duration, enter 0. Now you should return to the change menu.
Enter X to get back to editor. Now you can enter the music for Voice 1. After finishing the music for Voice 1 , follow the same procedure for Voice 2.
Now type X for exit and you will see Voice 2 in the upper right corner of the editor screen. Taking the sub- ject of writing on a computer one step at a time, the authors guide the reader through the jargon jungle that has been inflicted on the world by techies who, like the alchemists and sorcerers of old, have attempted to create their own secret language.
Writing in the Computer Age tells you how to choose a computer and a word processing program which will fulfill your own needs. Best of all, even the com- pletely non-technical person will benefit from this book.
In addition to being written in a clear, straightforward manner, authors Fluegelman and Hewes have added another very nice touch.
They describe in detail how they used their computers to write the book, communicate with one another via telephone and modem, and finally to trans- mit the edited manuscript to the typesetter.
The book is worth ev- ery penny you pay for it, and whether you are on the brink of going electronic, or have already taken the plunge, you will be glad you bought it.
Carta Blanche and Diners Club. Among the first books written in non- technical language, the McWilliams duo taken singly or together are worth reading.
He approaches the subject with a kind of zany humor, which tends to humanize it, and that is good, if his cutesiness doesn't become too cloying for your taste after awhile.
The author also provides a fairly comprehensive buying guide, which, despite the fact that such an effort becomes ob- solete before a book even goes to press, is still of value, because it offers practical information that can still be used.
It is not only for the poten- tial buyer and the computer nov- ice, but for the "computer wid- ow," and everyone in creation who has ever been bored stiff at some gathering by one or more computerniks speaking in elec- tronic tongues and preaching the gospel of the chip and the byte.
Although Crichton goes over some of the territory that has been covered by others in ex- plaining the anatomy of the com- puter and how to buy one, he does it with intelligence, and in thoroughly human terms.
Conse- quently, by the time you finish the section in which he explains some of the more obtuse comput- er jargon, you know that when you encounter it again, you will not be intimidated or put off.
We understand that you have a background in physical therapy. How did you make the jump to computers and game design? Before I became interested in computers I was teaching indirect methods for physical therapists.
Before that I was photographer in Boston for about ten years. Then I moved to Berkeley, where I got very interested in what the active elements were in the Tibetan language and how those elements in- fluenced the language; how you extract active cultural elements and translate them into language.
That led me into the study of hypnosis and therapy. I studied with a couple of guys in Santa Cruz for a while who were interested in linguistics— how people derive meaning out of their experiences, how they represent it in language, and how language shapes experience and how experience shapes language.
Then 1 wanted to formalize my thinking. The com- puter seemed like a real good way of doing it. I studied subsets of natural language, machine language, BASIC, Fortran, and the other languages that were structured on the computer.
I wanted to make some sort of analogy that would translate to the human experience. It served as a very good model, a simplistic one, but it led me into more pra;ise ways of thinking about what experience is and at what level you can change people's experience.
I was interested in games, in emotional reactions to games, and the differences between a reader and a protagonist in novels. I was interested in how a com- puter structures the environment for someone to react with.
That's really the direction that I'm most in- terested in right now. Who is the character you're representing?
Does your character have attributes in the same way you have attributes? What things do you expect the player as the player to remember, what do you expect the player as a character to remember?
One of your company spokesmen referred to the psychological "hooks" that you like to in- troduce into your games.
I'll tell you a little about hooks. I was interested in the player and the projection of the player through the character in any kind of game, whether it's an adventure game or a skill-and-action game.
One of the things I've experimented with is giving the pro- jection of the player some volition in addition to merely being controUal by the joystick.
For example, if you take a three second pause while playing Alley Cat, the cat kind of takes off on his own. He starts meowing and moving around by himself.
You have to constantly be aware. Through the pauses you become aware that the cat has a per- sonality of his own, rather than you feeling that you have an inanimate thing that you have to animate through some force of will.
It's a cooperative effort. Obviously the proportions of that can change. We're experimenting with a teamwork approach. I'm very interested in the whole 42 AHOY!
In order to be really suc- cessful in games, you have to engage players on all levels of expertise.
The way that games have tradi- tionally done this is to present a learning curve. When you first enter the game you say, "This is trivial, no problem at all.
Unfortunately, what happens with a linear set-up like this, each game becomes repetitive. You have to work through the problems that you've solved already.
So the question is, how do you get the game to engage you at the level you want to play? I don't want to level-orient games at all.
I think that's an artificial distinction. When you play Monopoly, you never play it on levels. The initial stages of the game change every time you set up the game board.
Exactly, and they change on the basis of who is playing against you. So, how do you make a level- less computergame that is engaging, that has some way of rewarding the better player and yet brings along the player that isn't that experienced?
The way we've done it is to divide the game into episodes. Sentinel is rated according to how quickly the episode takes place, what the number of hits was versus the number of shots fired, what the basic tactics are, how much movement there was of the joystick, at what level did the ship come in toward you, what speed was their rapidity of fire, what other obstacles were there?
There are many other factors built into the equation. Based on these factors, we change the kind of objects that come toward you, what kinds of things they do in reference to how quick they are, what their patterns are, how many engagements you have.
Every minute that you play, the game makes intrinsic judgements that gear the game to level of play. In another game, we present a firing pattem that shoots one bolt at you, then backs off and circles around you.
As you build more and more in- telligence into the attacker, there will be patterns that he goes through based on what your reactions are.
The game notices if you try to center in a particular way and it will call up a pattem based on what your strategy has been thus far. You can use that then to stay a step ahead?
And that's an intuitive decision; it's not something explicit. You can bluff the computer. If you're rated on the basis of every minute, how can you plan a strategy that will fool the computer into shooting where your character is not.
This is where I think that computergames begin to diverge from videogames: And that is your answer to the problem of maintaining the interest of players of unequal ability or experience?
Each game you play is completely different. This is the first step in deter- mining how to make the computer react to you as an individual.
You said before that the response is in- tuitive on the part of the player, not explicit. Could you expand on that?
When you're talking about the building blocks of games, you have to engage people aurally and visually.
I don't care if people intellectually under- stand what's going on or not. The most effective learning in anything that we do comes on a subliminal basis.
Every time you hear that warning siren, a certain kind of emotional response is evoked. The designer must take all sorts of elements into ac- count and really think about them.
The designer must ask himself: Is there some kind of subliminal learning and response matrix being set up as you're designing the game all the way through?
If the game looks good, that's fine. That'll engage some people who are visually oriented. However, if the game doesn't have playability, it will ultimately fail, and it will dis- appoint the people that it impressed in the first place.
In fact, it wUl disappoint them more than if it didn't promise them as much in the fu-st place. You use humor to elicit an emotional response in the player.
What other elements are employed? Well, for one thing, I feel that to the greatest extent possible, the control of the game should be in- tuitively obvious.
The game should not have a cumbersome overlay. For instance, if, in order to A light-hearted game based on a classic of tragic pro- portions: Shamus 2 is the sequel to Shamus, the best-selling shoot- 'em-up that dispatches a futuristic detective on a room-by-room search for the mysterious Shadow.
This time a map has been provided. If you pull the joystick back with the button pressed, you should notice what happens and say, "Okay, yeah, that's what should happen.
The Commodore 64 employs Atari-type joysticks. Do you wish you could design to more complex controllers, such as the Intellivision controllers?
I don't know if I like that type of design because, while it is a nice package and it gives you multiple unctions, it does require that one hand has to make discriminations that might not be made quickly enough in real time.
In the coin-op Discs of Tron, there is one control that directs where your discs are to go and another one that controls the player.
That's a very nicely designed game. It has taken multiple controllers and made them integral to one another. You're saying then that overly-complex controls can interrupt the player's emotional involve- ment in a game?
You wouldn't turn on the lights in the middle of a movie, because that is going to reorient the moviegoer to the audience around him.
In game design, you have to look at everything that is going on in very precise detail and understand what part of that process is important to the game, and what part interrupts.
If you keep on forcing people to do something that they don't want to do, the game is not going to be successful. Oh, it may be marginally successful, but there will be complaints about it, some not fully verbalized.
Complete involvement is obviously very important to you. Whether the game is skill-and-action or whatever, the object is to create an experience that is so totally engrossing that it provides a way for peo- ple to experience their lives differently.
I'm now designing a game called Enigma. You find yourself on a desert island. You're face down in tlie sand. You don't know who you are or why you're there.
It's a game of discovery. A completely textual game? I'm trying to incorporate a totally interac- tive environment.
On the basis of what you do, objects will exist and situations wUl evolve. Whoever plays the game will have com- pletely different experiences.
Will there be any dead-ends? No, not at all. There will be a structure that wiU vector the person toward things to happen, meeting characters and so forth, that lead to a conclusion.
To the same conclusion, ultimately? No, There is a possibility of many conclusions. This is a game of discovery. It is not a puzzle or a riddle that you have to solve in only one way.
Back to the unfortunate wretch in the sand: Say, a shoe salesman from Philadelphia, whether he panics or digs or swims or whatever? Sure, but I think that the fact that he's labeled a shoe salesman is almost irrelevant.
It's the experience of discovering that you're a shoe salesman and the various ways you can do that. For instance, I could remember that I'm a shoe salesman by someone handing me a note that reads: What is it that is compelling about being a shoe salesman?
Perhaps the fact that you discover who you are is irrelevant to the game. The ex- periences that are presented to that end are the im- portant thing.
The human mind tends to try to create patterns and to inject meaning where there may not be meaning. But with the addition of experience, new information, a different interpretation is possible, a whole new in- terpretation.
So how do you manipulate that creation of meaning, since there is no ultimate resolution? Is there an enormous following for textual adventures?
We're a visually-oriented society. Until we can engage people with language and interpreting language, these games are not going to achieve tremendous popularity.
You have to make certain assumptions about your audience, and the audience that enjoys reading is a relatively small one.
However, it happens to be fairly congruent to the au- dience that has computers, so we're lucky in that sense.
But I do feel that it is going to allow us to exploit the maximum power of the computer. The problem with computer graphics is twofold: I'm more interested in having the game play you than you playing the game.
We're calling them Microworlds. And you have novelists at work on them? In fact we do, but I can't tell you who they are because we haven't signed all of the contracts.
You go this way and someone says, "You can't go that way. It totally stops the ex- perience for me. We're going to have to work with some of those obstructions until we can solve some of the problems: Just putting the computer's power to better use.
We're addressing the problem with our cocktail party game. It has hardly any physical space at all. Rather, you go from person to person.
You overhear things, you say certain things and later hear varia- tions of what you said come back. Characters remember certain things, forget others.
The most intricate puzzle is not a Ruble's Cube, it's a person. And it's a character that changes. When you read bad fiction, the character comes in, he interacts with alot of people, and he goes out ex- actly the way he came in.
When you read a Tolstoy novel, the character is totally different at the end of the novel than when he came in at the beginning. And that's what we're trying to do.
There is no reason why you have to be the same person during a game either. You could have a changeling-type game, where you're a person at one point, you're a dog at another, a bat at another.
Or you could begin the game placid and logical, and by the end you're a crazed murderer. Then your responses would change and so would the responses of the characters you interact with.
If you kick someone you probably can't expect too much help from them. One of the first videogames to attract female players on a wide scale was Pac-Mcm.
Why do you suppose that was, and why do you think women are less involved with video and com- putergames than men. Lx oking back, you can interpret something in any number of ways.
You can find a pattern in Pac-Man that was cosmically introduced or that, syn- chronistically, society was ready for.
You can do anything you want. Once things are done, you can say "Ah yes. The pattern is obvious. I think it was the learning curve.
In that game, there's no ambiguity. It seems like a trivial task, something that is easily done. There's instantly alot of control.
It's no big deal. Whereas in other games, the decision pace may be too fast. Someone who has never been involved in that particular game says, "That game is too fast.
I can't leam it. I don't think you can sexually differentiate other than that women belong to the category of videogame players that have not played alot.
Are computergame sales going the way of the videogame business: The analogy I make is that computergame com- panies are equivalent to the recording artist.
For ex- ample, Elton John is the equivalent of Synapse, rather than a particular programmer. I think people are relying more and more on companies to develop good games, because there is such a proliferation of garbage.
Success really depends on how well you can understand what people want at a par- ticular time. I agree … it is free BUT: It is always supposed to be free … the Dev wants to make money with the in app purchase … of course he submits it to the iTunes store for a high price which then gets lowered to 0.
For this reason no deal for me. I stick to my neg. Better get some EA iphone games at the moment which are discounted at the moment you pay a little bit but can't get ripped off in the future.
Worked great for a couple days, but now crashes constantly, most of the time I can not even get it to start!!! Hoped the update would fix this but didn't.
They keep adding new stuff to the game. To bad the game crashes before I can ever play it. Don't waste your money.
I have found this game very good on iphone and haven't had any problems at all. You don't have to buy any chips at all, if you lose it all, you play in a free games until you build up your chips.
It is a great game especially for free. This isn't strictly gambling. This creates huge interest in the brand and inevitably people get frustrated with the free game, as it's full of crazies going all in on every hand.
Hey, it's free right? Players then gravitate to the real money game site at… pokerstars. Clever marketing that doesn't strictly advertise gambling, thus gets around all sorts of pesky laws.
I wouldnt pay for it or the extra chips , but its not too hard to get a little kitty going…. Keep your kitty high, and you actually get quite a lot of free chips per day.
Dont knock it till you try it folks try it if you dont like it delete it …. I think it is OK to have two negative comments on this "deal".
Even if it is not gambling … it is an easy entry to gambling. All the kids who download all free apps … some will purchase chips and get hooked. But this discussion … the backlink and the downloads help the dev to get some people who are not that clever and will purchase "too many" chips.